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A PARADISE AWAY FROM HOME.

Ages ago, humanity left Earth for the stars. Eventually, they found a paradise: Eden. And on that paradise were the Juins. In time, the colonization of Eden by humanity lead to a war between humans a Juins. In the end, the Juins lost. Hundreds of years later, Juins are secluded on their own continent and humans make up the majority of Eden's population. But over the past few years, strange occurrences were noticed all over the world. People were seen flying in the skies.

Fights took place between people that could bring down buildings. And at the center of it all is a small number of men and women with amazing abilities. Some of these people want to lead normal lives, and some plot to use the strife to wreck havoc on the world. These people are brought together by circumstance, and those virtuous enough band together, because whether they like it or not, they're Forced Heroes.


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 The Kharn And The Kagzran Horde, Toraito And The Barbarians
NPC
That Which Drives The Plot!
Omnidirectional Narrative Puppet
YEARS OLD
App Plotter Tracker NPC has 29 posts. Offline. played by SBC









Character Information

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Occupation:

Alignment:

Apr 30 2016, 05:49 PM Quote






TORAITO OF THE KAGZRAN


BACKGROUND


ALIASES
The Kharn
Leader Of The Horde
Tryte of the Ravaging Wave


GENDER
Male


AGE
63


SPECIES
Unknown


OCCUPATION
Kharn of the Barbarian Tribe


HISTORY
The Barbarian Tribe. It doesn't have a name, only a title. The leader of the tribe is known as the Kharn. That is how it has always been. It is how it shall always be. The Kharn decides what shall be done to the worlds of this cosmos. Power is the only rule.

There was a man once. Nobody knew where he'd come from, he had black hair and a scowl and a tattoo across his shoulder. He challenged the Kharn to a duel and with an attack called Hakaiha, the Ravaging Wave, the warrior slew the Kharn. And so this man became the new Kharn. It hadn't been his intention, but he soon saw the danger of having these warriors on his homeworld and so he took his family and left his world. To journey among the stars.

What became of this man? Maybe he was killed and the man who known holds the golden sword is a totally different individual. Certainly, it's known that his family left. For years, the Kharn has wandered the galaxies looking for something. Planets crushed in his wake, what is it? What could the destroyer of world's possibly be looking for?



PSYCHE


ALIGNMENT
Chaotic Evil


PERSONALITY
Toraito is self absorbed to the extreme, ever since he became the Barbarian King (or 'Kharn') he's only cared for his own whims and desires as is the tribe's way. Entire planets have been crushed in his rampage across the galaxy, the power of the rage blowing through him and any who choose to join his clan. He has next to no regard for other people but a level of respect for powerful fighters. He's been known to recruit any who show sufficient might to his side and to let weakling join as a false pretense to get what he needs from them.

His total selfish fixation is only balanced by the love he has for his tribe. All who fight under the banner of their Kharn are Toraito's people and he allows them incredible leniency. Provided they don't conflict with his own desires he lets them do whatever they want. His greed is legendary, his wrath terrible, his honor almost imaginary. Yet there's something about Toraito that doesn't sit well with people, as though there are unseen depths to the dreaded Kharn.



APPEARANCE


HEIGHT
6' 7"


WEIGHT
320 lbs


HAIR COLOR
White


EYE COLOR
Gold




FACE CLAIM
Diablo III Barbarian (Diablo)


DESCRIPTION
A massive beast of a man, the sight of the Kharn is just as frightening as his demeanor. His body is riddled with the scars of battle, which he takes great pride in. He's generally seen wearing extensive sets of armor to add to his heavily intimidating appearance. He doesn't wear armor for protection, however, but as a means to psyche people out in order for him to see the fear in their eyes before he kills them.



ABILITIES


EQUIPMENT


Kharn's Blade
Made from a unique alloy that renders it capable of cutting feats previously believed impossible. The golden blade is the envy of many and possessed only by the current Kharn.


Kharn's Armor
It doesn't cover much but the Kharn's armor is ceremonial. And sharp


SKILLS


Brutal combatant
Toraito is an incredibly skilled fighter, though he lacks the finesse of the martial artists of Eden, he has a canny skill and ferocity that makes him a match for even the most well trained master. Instinctive combat is always going to beat trained...


Rally the Horde
Toraito is an effective leader of his tribe precisely because he keeps them on an incredibly long leash. They can do what they want AND have back-up from the scariest guy in the galaxy? Why wouldn't they do like he asks?


Tactician
You may not know it to look at him, but Toraito is sharp as a knife in the mental department. He'll see a weakness and exploit it in seconds.


BASIC ABILITIES


Ki Manipulation
The ability to manipulate inner energy for a variety of effects.


Sense Ki
Detecting the natural energy of a person in order to determine their relative level of power.


Flight
Using your energy to lift and propel yourself through the air.


Environmental Adaptation
The ability to survive in any environment, even if it lacks the necessary resources to sustain life, like the vacuum of space.


ADVANCED ABILITIES


The Rage
The power source for the Kharn and all who serve him, The Rage is a primal font of Ki power that can be accessed by those who follow the barbarians. Dark red in color, the Barbarians can choose to use this energy to supplement themselves. Possessing the Rage makes a fighter inherently tougher and more durable than the average warrior. While not a transformation, it means at a baseline while they may not be as fast as other warriors they are incredibly durable and have a far higher pain tolerance. It also makes their ki inherently burn, damaging opponents unless they shield with their own auras. Possessing the Rage allows the user to project their energy for devastating effects.


Hakaiha
The Ravaging Wave, Toraito focuses energy into one hand and with his palm open and fingers stretched releases a solid wall of crimson energy. This energy will ignite or explode whatever it passes through with hot, burning ki.


Never Ending
As long as he has the will to fight, Toraito can't die. His body will heal through the Rage and he cannot be killed. Damaged, yes. Slain? Well, it's never been done before.


Reciprocate
A power of the Rage, any attack the Kharn receives will be felt by the dealer. Effectively, any damage done to Toraito is done to the perpetrator and vice-versa. So if Toraito is using the Reciprocate power and strikes an opponent in the face, he'll take damage too. Unfortunately, due to the Rage, Toraito can take a lot more punishment than his opponents. If the opponent attempts to avoid receiving repercussions, Toraito will likewise receive the benefit--if they set Toraito on fire, they would be too. If they put themselves out, the fire on Toraito goes out too. This was originally a technique designed to stop fighting but fueled by the rage all it does is mutually assure destruction. It requires the opponent to also be enraged for the ability to activate, and then make contact with either Ki filled with the Rage or physical contact with a Barbarian. Once activated, both the Kharn and the target would glow bright red for the duration.

In order to sever the connection, one must either calm down, be incapacitated, or be of serene mind as Reciprocate takes effect, thus being totally immune to it.


The Magic Bottle of Erillma
A special glass bottle that can be used to capture sentient people and hold them in a magical stasis. It's not perfect, as it takes a considerable amount of time for the magic involved to dampen the power of those trapped inside. Once inside, it's impossible to get out unless released from the bottle. The dampening converts those trapped into a form of energy easily malleable by The Rage, and can be activated by the kharn's ultimate power.


ULTIMATE ABILITY


The Dying of the Light
The Finishing Move that has devastated all that have been unfortunate to be on the receiving end of it. A bomb of energy fueled by all the rage and hatred locked up inside the Barbarian Tribe's hearts. It culminates with the Kharn pounding the ground, triggering a tsunami of energy from his body that rolls out in all directions. It's the ultimate area of effect attack capable of complete destruction and obliteration of all those who come across it.

On the micro-scale, using this power with the bottle of Erillma interacts with the magic and is capable of converting dampened energies inside into of a form of Rage ki that the Kharn can absorb to either bolster his physical might or to amplfy the Dying Of the Light. Generally, he prefers the latter, opting to use those who once stood in his way as a bomb to destroy those they attempted to protect.


PLAYED BY BOARD STAFF


NPC
That Which Drives The Plot!
Omnidirectional Narrative Puppet
YEARS OLD
App Plotter Tracker NPC has 29 posts. Offline. played by SBC









Character Information

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Occupation:

Alignment:

Apr 30 2016, 07:22 PM Quote






THE KAGZRAN HORDE


BACKGROUND


ALIASES
The Barbarian Horde
Beasts Of The Battlefield


GENDER
Varies by individual


AGE
Varies by individual


SPECIES
Varies by individual


OCCUPATION
Kagzran Warriors


HISTORY
Amassed from a multitude of planets across the known galaxy, the Kagzran horde are amongst the most vicious and powerful warriors known to man. Where they originate is unknown, but what is known is that they have laid waste and conquered countless planets for reasons unknown. Those that haven't fallen in battle to them eventually succumb to the Rage and join their ranks, perpetuating a vicious cycle of violence and conquest that seems to be unquenchable.



PSYCHE


SEXUALITY
Varies by individual


ALIGNMENT
Chaotic Evil


PERSONALITY
Each warrior is different from the next, though they all possess the Rage and embody it with every step they take. Even when interacting with each other, there is nothing but rage behind everything they do, even love. That is, if they're even capable of it anymore.



APPEARANCE


HEIGHT
Varies by individual


WEIGHT
Varies by individual


HAIR COLOR
Varies by individual


EYE COLOR
Deep Red, pulsing as their auras pulse




FACE CLAIM
Guild Wars Army (Guild Wars)


DESCRIPTION
Each Kagzran warrior of of a different size, stature, gender, and race. The commonality they have is that they are all warriors who have survived many battles and have the physiques that acknowledge as such. Some are built for speed, some are built for strength. However, they all have the scars of war and long for many more.



ABILITIES


EQUIPMENT


Choice Weapons
Each warrior is equipped with the weapons of their choice; be it swords, staves, daggers, claws, rocks, or nothing. Regardless of what they use, they're all deadly.


BASIC ABILITIES


Ki Manipulation
The ability to manipulate inner energy for a variety of effects.


Sense Ki
Detecting the natural energy of a person in order to determine their relative level of power.


Flight
Using your energy to lift and propel yourself through the air.


Flash Step
Utilizing a surge of ki to rapidly shift the users body into another position; often mistaken for teleportation. This ability is short range and can't be used for long range travel. Thanks to their Rage, the sudden surges of ki to induce artificial speed boosts leaves a slight trail and distortions, allowing those with a keen eye to easily determine where they're going to stop if they're fast enough to keep up with the technique.


ADVANCED ABILITIES


The Rage
The Rage is a primal font of Ki power that can be accessed by those who follow the Kagzran. Dark red in color, the Barbarians can choose to use this energy to supplement themselves. Possessing the Rage makes a fighter inherently tougher and more endurable than the average warrior. While not a transformation, it means at a baseline while they may not be as fast as other warriors they are incredibly durable and have a far higher pain tolerance. It also makes their ki inherently burn, damaging opponents unless they shield with their own auras. Possessing the Rage allows the user to project their energy for devastating effects.


Healing Rage
As long as they are driven by the rage of battle, the Kagzran are capable of healing from damage that manages to bypass their natural or Rage boosted defenses. However, if you sever an arm, they lose an arm, and any damage healed will leave a scar in its wake. Some warriors are skilled enough to utilize their blood loss in conjunction with the Rage, turning their own injuries into corrosive, burning liquids capable of damaging their opponents.


PLAYED BY BOARD STAFF



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